Session

Poster: Posters Presentation
Event TypePoster
Registration Categories
TimeWednesday, 5 December 20181pm - 2pm
DescriptionAuthors of posters will be present to explain their findings to attendees. Find out what this platform for work-in-progress and thought-provoking ideas, techniques, and applications in technical research will offer at SIGGRAPH Asia 2018!
Presentations
Automatic Generation of Hair Motion of 3D Characters Following Japanese Anime Style (Topic: Animation and Visual Effects)
Automatic Generation of Interactive Projection Mapping for Leaves (Topic: Animation and Visual Effects)
Generating Anime-like Face Images from Projected 3D Models (Topic: Animation and Visual Effects)
Simulation of Bubbles with Floating and Rupturing Effect for SPH (Topic: Animation and Visual Effects)
Blur Algorithms for Cartoon Animation (Topic: Animation and Visual Effects)
Research and Development of Augmented FPV Drone Racing System (Topic: Animation and Visual Effects)
Evaluation of Reducing Three-dimensionality of Movement to Create 3DCG Animation looks more like 2D Animation (Topic: Animation and Visual Effects)
Generating Effect Animation with Conditional GANs (Topic: Animation and Visual Effects)
Non-photorealistic Rendering of Yangzhou School Painting for Koi Animation (Topic: Animation and Visual Effects)
Danswing papers (Topic: Animation and Visual Effects)
Contributor
Spectral Rendering of Fluorescence using Importance Sampling (Topic: Animation and Visual Effects)
A Variational U-Net for Motion Retargeting (Topic: Animation and Visual Effects)
Transitory Project, an intercative artistic digital installation based on an artificial intelligence (Topic: Animation and Visual Effects)
Spatially augmented depth and transparency in paper materials (Topic: Animation and Visual Effects)
Contributor
An Innovative Model for Animation Education in Asia: the Massive Collaborative Animation Projects (Topic: Computer Graphic Education)
Deep Learning-based Super-Resolution for Digital Comics (Topic: Computer Vision and Image Understanding)
FingertipCubes: An Inexpensive D.I.Y Wearable for 6-DoF per Fingertip Pose Estimation using a Single RGB Camera (Topic: Computer Vision and Image Understanding)
Combining Deep Learning Algorithm with Scene Recognition and Haptic Experience for 4D VR-Cinema (Topic: Computer Vision and Image Understanding)
Color Enhancement Factors to Control Spectral Power Distribution of Illumination (Topic: Computer Vision and Image Understanding)
Study on background optical flow cancellation using cyclically updated camera posture information (Topic: Computer Vision and Image Understanding)
OpenISS Depth Camera as a Near-Realtime Broadcast Service for Performing Arts and Beyond (Topic: Computer Vision and Image Understanding)
Automatic dataset generation for object pose estimation (Topic: Computer Vision and Image Understanding)
Motion Regeneration using Motion Texture and Auto-encoder (Topic: Computer Vision and Image Understanding)
GAN with Autoencoder and Importance Sampling (Topic: Computer Vision and Image Understanding)
Generating 360 Outdoor Panorama Dataset with Reliable Sun Position Estimation (Topic: Computer Vision and Image Understanding)
Hunting Out Graphic Images from Real images using Recurrent Neural Network and Extended Principal Color Components (Topic: Computer Vision and Image Understanding)
Adaptation of Manga Face Representation for Accurate Clustering
Visualization System for Tsunami Evacuation Behavior (Topic: Computer-Aided Design)
Historical Streetscape Simulation System that Reflects Changes in Weather, Time, and Seasons (Topic Computer-Aided Design)
Interactive Modeling for Craft Band Design (Topic: Geometry and Modeling)
Contributor
Global-optimization-based Model Decomposition for Support-free Multi-DOF 3D Printing (Topic: Geometry and Modeling)
Shape and Texture Reconstruction for Insects by using X-ray CT and Focus Stack Imaging (Topic: Geometry and Modeling)
Translucent Surface Detection by Raycasting through Multiple Depth Images (Topic: Geometry and Modeling)
PanoAnnotator: A Semi-Automatic Tool for Indoor Panorama Layout Annotation
PPConv: Polypod Convolution for 3D Point Cloud Description (Topic: Geometry and Modeling)
Novel structure using quasirigid folding of voxel in Ron Resch pattern (Topic: Geometry and Modeling)
Chinese Sea Punica Granatum Floral Pattern Synthesis (Topic: Geometry and Modeling)
Hair Modeling from a Single Anime-Style Image (Topic: Geometry and Modeling)
Vector Graphics Editing with Interweaving and Penetrating (Topic: Geometry and Modeling)
Rapid Prototyping System Using Transformable and Adherable PCL Blocks (Topic: Human-Computer Interaction)
Tangible Interaction with 3D Printed Modular Robots through Multi-Channel Sensors (Topic: Human-Computer Interaction)
Human-Computer Interaction by Voluntary Vergence Control (Topic: Human-Computer Interaction)
Tactile Microcosm of ALife: Interaction with Artificial Life by Aerial Mixed Reality Display
Tentacle Flora: Lifelike Robotic Sculpture (Topic: Human-Computer Interaction)
Contributor
Human-Marionette Interaction Puppetry using Mechanical Arm and L-shaped Screen (Topic: Human-Computer Interaction)
3D Touch Point Detection on Load Sensitive Surface based on Continuous Fluctuation of A User Hand
DT-Zheng: Digital Twin Method for Zheng Musical Instrument (Topic: Human-Computer Interaction)
Interactive Visual Narrative “Cloudy Lady” (A Gaze Navigation Method and a Prototype Application) (Topic: Human-Computer Interaction)
Simulation of Different Materials Texture in Virtual Reality through Haptic Gloves Using Vibrating Cells (Topic: Human-Computer Interaction)
Fukushima Nuclear Plant as a Synthetic Learning Environment
Gesture Recognition of Air-tapping and its Application to Character Input in VR Space (Topic: Human-Computer Interaction)
Interaction of a stereoscopic 3DCG image with motion parallax displayed in mid-air (Topic: Human-Computer Interaction)
First-Person-View Drone Flying in Mixed Reality (Topic: Human-Computer Interaction)
Social Facilitation with Virtual Jogging Companion on Smartglasses (Topic: Human-Computer Interaction)
Diet Gamification toward Chewing Amount Control via Head Mounted Display (Topic: Human-Computer Interaction)
Afterglow Projection: Virtual Information Projection Method to Real Environment Using Pico Projector in Mixed Reality (Topic: Human-Computer Interaction)
Simulating Kimono Fabrication based on the Production Process of Yuki-tsumugi (Topic: Image and Video Processing Applications)
Optimize deep super-resolution and denoising for compressed textures (Topic: Image and Video Processing Applications)
GoThro: Optical Transfer of Camera Viewpoint Using Retro-transmissive Optical System (Topic: Image and Video Processing Applications)
Alphabet Collage Art Generation (Topic: Image and Video Processing Applications)
Automatic Perforation System for Korean Traditional Painting - Dancheong (Topic: Image and Video Processing Applications)
Real-Virtual Bridge: A Modular Mechanism to Mediate Between Real and Virtual Objects
Vulkan Rendering Framework for Mobile Multimedia (Topic: Image and Video Processing Applications)
Object Tracking-based Foveated Super-Resolution Convolutional Neural Network for Head Mounted Display (Topic: Image and Video Processing Applications)
Scientific and Visual Effects Software Integration for the Visualization of a Chromatophore
Enhancement Techniques for Human Anatomy Visualization (Topic: Information Visualization and Scientific Visualization)
A Generic Visualization Framework for Understanding Missing Links in Bipartite Networks (Topic: Information Visualization and Scientific Visualization)
High performance city rendering in Vulkan (Topic: Information Visualization and Scientific Visualization)
Directional Heat Map Generation with Saccade Information (Topic: Information Visualization and Scientific Visualization)
Real-time Measurement and Display System of 3D Sound Intensity Map using Optical See-Through Head Mounted Display (Topic: Information Visualization and Scientific Visualization)
Ring Graphs in Virtual Reality: Exploring a New and Novel Method for Node Placement and Link Visibility in VR-Based Graph Analysis (Topic: Information Visualization and Scientific Visualization)
Life Sciences in Virtual Reality: First-Year Students Learning as Creators (Topic: Information Visualization and Scientific Visualization)
Pre- and Post-Processes for Automatic Colorization using a Fully Convolutional Network
Digital Reproduction of Hair Waving Based on Animator Technique (Topic: Multimedia Applications)
An Interface for Post-Match Play-by-Play Analysis of a Fighting Game Based on the Two Players' Eye Movements (Topic: Video Gaming)
Transforming Medical Education and Training with VR using M.A.G.E.S (Topic: Virtual Reality)
Free-viewpoint Synthesis over Panoramic Images (Topic: Virtual Reality)
Panoramic Depth Reconstruction within a Single Shot by optimizing Global Sphere Radii (Topic: Virtual Reality)
dongSpace: A Wide-area Mixed Reality Multiplayer Game System (Topic: Virtual Reality)
Realistic AR Makeup over Diverse Skin Tones on Mobile
Interaction System with Mid-Air CG Character that Has Own Eyes (Topic: Virtual Reality)
Retinal HDR: HDR Image Projection Method onto Retina
A Device for Reconstructing Light Field Data as 3D Aerial Image by Retro-reflection (Topic: Virtual Reality)