Session

Poster: Posters
Event TypePoster
Registration Categories
TimeTuesday, 4 December 20189am - 6pm
DescriptionThe SIGGRAPH Asia Posters program is an interactive forum for innovative ideas that are not yet fully polished, high-impact practical contributions, and offer a behind-the-scenes view of new commercial and artistic work, as well as solutions that help solve challenging problems.

Contributors are expected to exhibit graphic displays of incremental, preliminary, partial, and innovative insights that are important but not fully developed. Posters are displayed throughout the conference days. They will be organized in sessions by technical areas or thematic focus. Presenters will also discuss their work in scheduled sessions.
Presentations
Automatic Generation of Hair Motion of 3D Characters Following Japanese Anime Style (Topic: Animation and Visual Effects)
Automatic Generation of Interactive Projection Mapping for Leaves (Topic: Animation and Visual Effects)
Generating Anime-like Face Images from Projected 3D Models (Topic: Animation and Visual Effects)
Simulation of Bubbles with Floating and Rupturing Effect for SPH (Topic: Animation and Visual Effects)
Blur Algorithms for Cartoon Animation (Topic: Animation and Visual Effects)
Research and Development of Augmented FPV Drone Racing System (Topic: Animation and Visual Effects)
Evaluation of Reducing Three-dimensionality of Movement to Create 3DCG Animation looks more like 2D Animation (Topic: Animation and Visual Effects)
Generating Effect Animation with Conditional GANs (Topic: Animation and Visual Effects)
Non-photorealistic Rendering of Yangzhou School Painting for Koi Animation (Topic: Animation and Visual Effects)
Danswing papers (Topic: Animation and Visual Effects)
Contributor
Spectral Rendering of Fluorescence using Importance Sampling (Topic: Animation and Visual Effects)
A Variational U-Net for Motion Retargeting (Topic: Animation and Visual Effects)
Transitory Project, an intercative artistic digital installation based on an artificial intelligence (Topic: Animation and Visual Effects)
Spatially augmented depth and transparency in paper materials (Topic: Animation and Visual Effects)
Contributor
An Innovative Model for Animation Education in Asia: the Massive Collaborative Animation Projects (Topic: Computer Graphic Education)
Deep Learning-based Super-Resolution for Digital Comics (Topic: Computer Vision and Image Understanding)
FingertipCubes: An Inexpensive D.I.Y Wearable for 6-DoF per Fingertip Pose Estimation using a Single RGB Camera (Topic: Computer Vision and Image Understanding)
Combining Deep Learning Algorithm with Scene Recognition and Haptic Experience for 4D VR-Cinema (Topic: Computer Vision and Image Understanding)
Color Enhancement Factors to Control Spectral Power Distribution of Illumination (Topic: Computer Vision and Image Understanding)
Study on background optical flow cancellation using cyclically updated camera posture information (Topic: Computer Vision and Image Understanding)
OpenISS Depth Camera as a Near-Realtime Broadcast Service for Performing Arts and Beyond (Topic: Computer Vision and Image Understanding)
Automatic dataset generation for object pose estimation (Topic: Computer Vision and Image Understanding)
Motion Regeneration using Motion Texture and Auto-encoder (Topic: Computer Vision and Image Understanding)
GAN with Autoencoder and Importance Sampling (Topic: Computer Vision and Image Understanding)
Generating 360 Outdoor Panorama Dataset with Reliable Sun Position Estimation (Topic: Computer Vision and Image Understanding)
Hunting Out Graphic Images from Real images using Recurrent Neural Network and Extended Principal Color Components (Topic: Computer Vision and Image Understanding)
Adaptation of Manga Face Representation for Accurate Clustering
Visualization System for Tsunami Evacuation Behavior (Topic: Computer-Aided Design)
Historical Streetscape Simulation System that Reflects Changes in Weather, Time, and Seasons (Topic Computer-Aided Design)
Interactive Modeling for Craft Band Design (Topic: Geometry and Modeling)
Contributor
Global-optimization-based Model Decomposition for Support-free Multi-DOF 3D Printing (Topic: Geometry and Modeling)
Shape and Texture Reconstruction for Insects by using X-ray CT and Focus Stack Imaging (Topic: Geometry and Modeling)
Translucent Surface Detection by Raycasting through Multiple Depth Images (Topic: Geometry and Modeling)
PanoAnnotator: A Semi-Automatic Tool for Indoor Panorama Layout Annotation
PPConv: Polypod Convolution for 3D Point Cloud Description (Topic: Geometry and Modeling)
Novel structure using quasirigid folding of voxel in Ron Resch pattern (Topic: Geometry and Modeling)
Chinese Sea Punica Granatum Floral Pattern Synthesis (Topic: Geometry and Modeling)
Hair Modeling from a Single Anime-Style Image (Topic: Geometry and Modeling)
Vector Graphics Editing with Interweaving and Penetrating (Topic: Geometry and Modeling)
Rapid Prototyping System Using Transformable and Adherable PCL Blocks (Topic: Human-Computer Interaction)
Tangible Interaction with 3D Printed Modular Robots through Multi-Channel Sensors (Topic: Human-Computer Interaction)
Human-Computer Interaction by Voluntary Vergence Control (Topic: Human-Computer Interaction)
Tactile Microcosm of ALife: Interaction with Artificial Life by Aerial Mixed Reality Display
Tentacle Flora: Lifelike Robotic Sculpture (Topic: Human-Computer Interaction)
Contributor
Human-Marionette Interaction Puppetry using Mechanical Arm and L-shaped Screen (Topic: Human-Computer Interaction)
3D Touch Point Detection on Load Sensitive Surface based on Continuous Fluctuation of A User Hand
DT-Zheng: Digital Twin Method for Zheng Musical Instrument (Topic: Human-Computer Interaction)
Interactive Visual Narrative “Cloudy Lady” (A Gaze Navigation Method and a Prototype Application) (Topic: Human-Computer Interaction)
Simulation of Different Materials Texture in Virtual Reality through Haptic Gloves Using Vibrating Cells (Topic: Human-Computer Interaction)
Fukushima Nuclear Plant as a Synthetic Learning Environment
Gesture Recognition of Air-tapping and its Application to Character Input in VR Space (Topic: Human-Computer Interaction)
Interaction of a stereoscopic 3DCG image with motion parallax displayed in mid-air (Topic: Human-Computer Interaction)
First-Person-View Drone Flying in Mixed Reality (Topic: Human-Computer Interaction)
Social Facilitation with Virtual Jogging Companion on Smartglasses (Topic: Human-Computer Interaction)
Diet Gamification toward Chewing Amount Control via Head Mounted Display (Topic: Human-Computer Interaction)
Afterglow Projection: Virtual Information Projection Method to Real Environment Using Pico Projector in Mixed Reality (Topic: Human-Computer Interaction)
Simulating Kimono Fabrication based on the Production Process of Yuki-tsumugi (Topic: Image and Video Processing Applications)
Optimize deep super-resolution and denoising for compressed textures (Topic: Image and Video Processing Applications)
GoThro: Optical Transfer of Camera Viewpoint Using Retro-transmissive Optical System (Topic: Image and Video Processing Applications)
Alphabet Collage Art Generation (Topic: Image and Video Processing Applications)
Automatic Perforation System for Korean Traditional Painting - Dancheong (Topic: Image and Video Processing Applications)
Real-Virtual Bridge: A Modular Mechanism to Mediate Between Real and Virtual Objects
Vulkan Rendering Framework for Mobile Multimedia (Topic: Image and Video Processing Applications)
Object Tracking-based Foveated Super-Resolution Convolutional Neural Network for Head Mounted Display (Topic: Image and Video Processing Applications)
Scientific and Visual Effects Software Integration for the Visualization of a Chromatophore
Enhancement Techniques for Human Anatomy Visualization (Topic: Information Visualization and Scientific Visualization)
A Generic Visualization Framework for Understanding Missing Links in Bipartite Networks (Topic: Information Visualization and Scientific Visualization)
High performance city rendering in Vulkan (Topic: Information Visualization and Scientific Visualization)
Directional Heat Map Generation with Saccade Information (Topic: Information Visualization and Scientific Visualization)
Real-time Measurement and Display System of 3D Sound Intensity Map using Optical See-Through Head Mounted Display (Topic: Information Visualization and Scientific Visualization)
Ring Graphs in Virtual Reality: Exploring a New and Novel Method for Node Placement and Link Visibility in VR-Based Graph Analysis (Topic: Information Visualization and Scientific Visualization)
Life Sciences in Virtual Reality: First-Year Students Learning as Creators (Topic: Information Visualization and Scientific Visualization)
Pre- and Post-Processes for Automatic Colorization using a Fully Convolutional Network
Digital Reproduction of Hair Waving Based on Animator Technique (Topic: Multimedia Applications)
An Interface for Post-Match Play-by-Play Analysis of a Fighting Game Based on the Two Players' Eye Movements (Topic: Video Gaming)
Transforming Medical Education and Training with VR using M.A.G.E.S (Topic: Virtual Reality)
Free-viewpoint Synthesis over Panoramic Images (Topic: Virtual Reality)
Panoramic Depth Reconstruction within a Single Shot by optimizing Global Sphere Radii (Topic: Virtual Reality)
dongSpace: A Wide-area Mixed Reality Multiplayer Game System (Topic: Virtual Reality)
Realistic AR Makeup over Diverse Skin Tones on Mobile
Interaction System with Mid-Air CG Character that Has Own Eyes (Topic: Virtual Reality)
Retinal HDR: HDR Image Projection Method onto Retina
A Device for Reconstructing Light Field Data as 3D Aerial Image by Retro-reflection (Topic: Virtual Reality)