Laurent Le Brun is a French software engineer working at Google, in Munich. He is working on the Bazel build system, and its language, Starlark. Before, he has worked on the F# programming language at Microsoft Research. In his spare time, he is active in the demoscene within the group Ctrl-Alt-Test and creates real-time rendered animations with extreme size optimizations. In particular, he is the author of Shader Minifier, a tool that rewrites shader source code in a smaller and compression-friendly way.
Computer Animation Festival - Panel & Production Talks